I'm afraid of paying for a site and only seeing the result at the end
You click through a Figma prototype before development starts. Structural mistakes get caught on screens, where a fix takes an hour rather than a sprint.
A prototype is an interactive mockup with no code behind it. You click through real screens, find the gaps in the flow, and fix them while changes still cost hours, not weeks. It is the cheapest point in a project to change your mind.
Quote and schedule after your brief

You click through a Figma prototype before development starts. Structural mistakes get caught on screens, where a fix takes an hour rather than a sprint.
The prototype becomes a shared reference: every screen, button and transition is visible. Fewer verbal explanations and fewer arguments about what was agreed.
We put the prototype in front of 3–5 people from your audience and watch where they get stuck. It is a practical check, not a research study.
We build a prototype that looks and behaves like the real thing in a browser or on a phone. It opens from a link, with nothing to install.
Use a package to describe what you need. We agree on the quote and schedule after reviewing your brief and requirements.
A landing page or small site where you need to agree on structure quickly
A corporate site, online store or small user account area
A mobile app, a service, or a complex dashboard with user roles
You describe the task and current workflow. We clarify requirements, choose a first stage and prepare a quote.
We map the screens and the user's path. You approve it before we touch details.
We build rough screens in Figma. AI speeds up option drafts, while a designer makes the decisions.
We link screens with transitions. You get a link and walk the customer's path yourself.
We collect feedback and apply changes from your comments and the test. Payment is in stages.
You receive the Figma file and access. Everything belongs to you under the agreed terms.
A prototype answers "how does it work". Design answers "how does it look". Teams usually agree on logic first, then add visual style. Visual design can be ordered separately.
Often not: a static mockup is enough. A prototype pays off when there are several flows: forms, an account area, checkout, multiple roles. We help judge this at the start.
A description of your business, goals and audience, examples of sites you like, and any existing material: logo, copy, structure. If you have nothing yet, the project brief helps assemble a base.
Yes. The Figma file has organized layers and components, so a developer can read spacing, fonts and states. We can build the site ourselves or pass the file to your team.
We agree on the handover of code, materials and account access before work starts. Third-party licences and services are listed separately when needed.
A prototype is the first link in the chain: website, customers and automation. It fixes how the site will collect leads, which can later connect to a CRM and AI agents without rework.
Describe your business, the outcome you need and your current workflow. We will clarify the requirements and prepare a quote after your brief.